Kinda long delay between updates, personal life combined with that I’ve been working on mostly not-too-visually-interesting things is to blame.
The biggest new thing in the game now is the “signal” system. This is essentially a way to have some objects be “powered” by signals that can come from other objects. For example, a moving object that only moves when you’re holding onto a specific bar, etc. This is a very flexible system that will make lots of interesting levels possible (not to mention give me some ways to make tutorials a bit easier).
Here’s a quick example. the weird yellow and black things are “wires” depicting when an object sends a “signal” to another object.