Environment work

I've been plugging away at the game, although it's been a period where there isn't too much visual to show for the progress.  I've been alternating between creating environments for the different sports, while fixing bugs and adding missing features to the game.

Here's a look at recent environment work, first the platform diving environment:

wireframe view of the diving set

wireframe view of the diving set

with lighting

with lighting

...and here's the aerial skiing jump set:

wireframe view of the aerial skiing environment

wireframe view of the aerial skiing environment

with lighting

with lighting

other recent work includes working on snow slide/impact effects (this is hard one to decide how it should look, given the "claymation" visual theme of the game):

And here's an updated look at the title screen of the game, which now looks a bit more professional.  Eventually the athlete (and the trick they are doing) in the background will be randomized as well.

 

I'm starting too see the light at the end of the tunnel for my initial launch vision of the game, so I'm pretty sure this game is coming out sometime in 2018 at this point :)

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