Lately I've been busy working on the first proper artwork for the in-game "sets", where all the flipping takes place. I've started with the circus set.
My original idea was to have it take place in sort of a practice gym:
But after watching some trapeze performance videos I decided I should go for the proper, dramatic circus performance setting. So I set about modeling a simple environment:
And then adding lighting in Unity:
first pass looked like this:
And after adjusting colors and adding enthusiastic spectator "Walabers" in the scene, it's currently looking like this:
I'm getting closer and closer to a 2nd testable build of the game. I got a lot of great feedback from the first version so I can't wait to do another round to play testing and improvements.