Tie the room together

I've been taking some steps to finally make the user interface of the game fit the overall theme a bit better.  I had some temp fonts and ui frame / button images in there for a long time, and now I have a first pass at button and other UI theming, plus I think I've chosen the font for the game as well.  Here are some pretty images of the Character Editor screen, one of the most UI-heavy screens, and also a chance to show off how the character customization is coming together.